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Freehand Figure Drawing for Illustrators: Mastering the Art of Drawing from Memory

Freehand Figure Drawing for Illustrators: Mastering the Art of Drawing from Memory

Current price: $22.99
Publication Date: July 28th, 2015
Publisher:
Watson-Guptill
ISBN:
9780385346238
Pages:
208
Usually Ships in 1 to 5 Days

Description

Draw the Human Figure Anywhere, Anytime

For today’s in-demand comic creators, animators, video game artists, concept designers, and more, being able to quickly draw the human figure in a variety of action-packed poses is a requirement. But what do you do if you don’t have models or photographic reference readily available? In Freehand Figure Drawing for Illustrators, artist and instructor David H. Ross provides an alternative solution, showing you how to master freehand figure drawing without visual reference by using a modern twist on the classic technique of blocking out the human figure in mannequin form. Step-by-step lessons guide illustrators from basic poses (standing, running, jumping) to extreme motions (throwing punches, high kicking). For on-the-go artists, Freehand Figure Drawing for Illustrators allows you complete freedom to bring your figures to life at any time. 

About the Author

DAVID H. ROSS is an illustrator who has worked with all of the major North American comic book publishers including Marvel Comics, DC Comics, and Dark Horse Comics. He has produced storyboards for feature films, and prepared artwork and advised on special projects for television. For the past ten years, he has held workshops on drawing for comic books and has acted as co-coordinator and instructor of a successful three-year Sequential Arts diploma program at Max the Mutt College of Animation, Art, and Design in Toronto, Canada. 

Praise for Freehand Figure Drawing for Illustrators: Mastering the Art of Drawing from Memory

Dave Ross has created an invaluable tool for both students and professionals. While photos and models are useful, artists shouldn’t be limited by the reference available to them. Dave gives the artist the means to build a figure from the imagination based on gesture, construction, and anatomy.

--June Brigman, comics artist, co-creator of Power Pack from Marvel Comics, and professor of sequential art at the Savannah College of Art and Design